Anno /r/anno Questions Thread – February 21, 2020 |
- /r/anno Questions Thread – February 21, 2020
- SOLVED! Anno crashes on startup after February 18 update
- The Arctic Guide Part 1 - Anno 1800 The Passage
- AI Randomly Declares War Despite 100 Reputation?
- Anno 1800 crashes on loading after last update
- Anno 1800 endgame
- trollkorv's Anno 1800 Calculator v1 (excel: macro- and VBA-free)
- Anno 1800 - camera tilt doesnt work
/r/anno Questions Thread – February 21, 2020 Posted: 20 Feb 2020 05:06 PM PST Hi /r/anno, welcome to our Weekly Questions thread! This is a place for you to ask questions and seek advice from other players. Additionally, if you'd like to share your knowledge and give tips to your fellow players, go ahead! Finally, have a look at the Community Resource Megathread! [link] [comments] | ||
SOLVED! Anno crashes on startup after February 18 update Posted: 21 Feb 2020 03:02 AM PST After 3 days of trying to get Anno 1800 working again and after trying absolutely everything, I've finally found a solution to the bug!! Steps: - Open Uplay - Go to "Setting" > "General" > Untick "Enable cloud save" - Go to "Settings" > "Network" > Tick "Always start Uplay offline" - Restart PC - Open Uplay - Go to "Settings" > Untick EVERYTHING in settings (General, Network, Downloads, Notifications, Account linking) - Restart PC And that's it! You'll be able to play again :) bug is related to server connection, Enjoy ~ [link] [comments] | ||
The Arctic Guide Part 1 - Anno 1800 The Passage Posted: 21 Feb 2020 08:13 AM PST
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AI Randomly Declares War Despite 100 Reputation? Posted: 21 Feb 2020 08:16 AM PST So, I'm playing on expert, and the lone AI I'm 'friends' with is Beryl O'Mara. I've got 100 level reputation with her and trade rights....and then, suddenly and with no warning, she declares war on me? WTF? [link] [comments] | ||
Anno 1800 crashes on loading after last update Posted: 20 Feb 2020 08:15 PM PST It has been happening for last 3 days after the last update. The game crashes after Anno 1800 process starts, before the Ubisoft logo. Uplay crash report window showned up the first time, where I checked "Automatically send crash reports in the future", so now nothing shows up I could send here. Game files are fine, reinstall didn't work as well. Is this known bug? Any idea how to avoid this? [link] [comments] | ||
Posted: 21 Feb 2020 06:59 AM PST Does anybody feel that the endgame needs something more than building and rolling for items? Pirate ship invasions, disasters or mini sessions unlocked with 1 or two islands on a small map that have unique fertilities like coffee and grain on the same one [link] [comments] | ||
trollkorv's Anno 1800 Calculator v1 (excel: macro- and VBA-free) Posted: 21 Feb 2020 09:37 AM PST Hello everyone! Version 1 of my new Anno 1800 Calculator is available to download here (from OneDrive). I know there are many available Anno 1800 calculators at this point, but the way I tended to use them prompted me to write my own. I have mostly been using Nico Höllerich's calculator, which is very nice, but I found it was lacking in the possibility to exclude certain raw materials and intermediates from the total workforce calculation. It also calculates their numbers based on the end need of a good and not the production capabilities of the final factory in the chain, which doesn't suit me since I like to run my end factories at full speed most of the time, to have excess goods, things to sell, and get maximum leverage of the end factories' typically, relatively high upkeep cost. Therefore I have now made a (I think) nicely presented calculator which helps determine what your main island population, income, housing need, and workforce need is, in an quick and easy way. This calculator takes the input of number of houses of the different kinds (which can be any whole number) and calculates exactly how much workforce you need, how much population you'll end up with, and what buildings you have to build. You have the option of removing certain buildings from the workforce calculation as 'outsourcing', and you also have the option to disable the supply of certain goods completely, as well as being able to adjust the productivity of (almost) everything. It fully takes into account the 'influx' to your housing when determining population, and also the population requirements for different good types, so it will for example never tell you to build Steam Carriages until you have more than 5000 Investors, and will give you a precise account of your needed workforce, as well as what each production chain contributes to that total, in a separate field. It's been made to fit the screen width of a normal 1080p monitor, with minimal scrolling required, and I've done the best I can to organise it in an intuitive and quick to use way. Some functions are still missing, like an optimiser for getting all the numbers only by setting the number of your highest tier housing (or population) desired. There may also be some visual improvements to improve the readability. On the second page there is a more detailed productivity calculation sheet, which isn't very useful at this point, but I hope to improve it in the future, and It's designed to give a better overview of your productivity items. The rest of the sheets are data and calculation tables, which you can view at your leisure, but all formulas in the document are locked. I have also included thorough explanation of all the features inside the document, as Comments, which should hopefully help clarify any details for you, and which you can remove if you so desire. Lastly, the calculator is missing support for the Arctic, but I hope it can still be useful for people in the beginning stages of the game, which is what the chief focus has been on for me, at least so far. Also I have to thank to Marcel Körner at Schwubbe.de for his excellent and very quick calculator which served as the design basis for the layout of mine. The calculator is available for download here from my Onedrive. Make sure to download it from the top left menu or use the open in desktop app button for it to function properly. As stated in the post title there are no macros or VBA so there should be no worry of malicious code. Everything was made with regular old excel functions. :) I welcome anyone to use it and abuse it, and I would be very happy to receive any polite feedback that you may have, positive or negative, although keep in mind that I am not a coder. If there is some minor error I've made in finishing the document please let me know and I'll make sure to quickly get to it. Cheers, and happy building! [link] [comments] | ||
Anno 1800 - camera tilt doesnt work Posted: 21 Feb 2020 04:54 AM PST If I remember correctly I should be able to turn and tilt the camera angle by holding the middle mouse button and moving the mouse. somehow this doesnt work for me anymore. unfortunately this is also not written down anywhere in the keybindings, since the middle mouse button isnt a real keyboard key. I played it the last time in November and have since bought the season pass. I am 95% sure tilting the camera was possible, because I remember tilting the camera to find the mountains of islands through the fog of "war". can anybody help me out please? [link] [comments] |
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