Anno More min maxing madness. This island produces, 800t bananas/fried plantains. 330t fish oil, 150t Tallow, 50t gold, 150t Rum, 400t sugar, 90t grapes/peppers/potatoes 50t grain |
- More min maxing madness. This island produces, 800t bananas/fried plantains. 330t fish oil, 150t Tallow, 50t gold, 150t Rum, 400t sugar, 90t grapes/peppers/potatoes 50t grain
- The island I am most proud of
- As my way of saying "Thanks for an amazing game" I am working on a build based on Mainz, Germany... where the developers are based! So many curvy roads though...
- Maps seed number
- New Ditchwater
- La Isla. I am trying to beuty-build all the main islands, but the economy goes south.
- The High Life Quest - "The Survey: No Bad Press" has anyone completed this? I looked all over my harbour but found nothing :S
- CURVED CANAL ANGLE TÄ°LE?
- Lv5 Skyscrapers, never settled the New World
- Anno 1503 - Does overlapping facilities affect production?
Posted: 14 Oct 2021 12:13 AM PDT
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Posted: 14 Oct 2021 10:47 AM PDT
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Posted: 14 Oct 2021 05:25 AM PDT
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Posted: 14 Oct 2021 01:09 PM PDT Dear Anno community, I have a savegame with one of the best maps ever (archie). I want to play it again and share it here. Does anyone know how to find the maps-seed-number of a savegame? I hope one of you has the answer.. [link] [comments] | ||
Posted: 14 Oct 2021 04:40 AM PDT | ||
La Isla. I am trying to beuty-build all the main islands, but the economy goes south. Posted: 13 Oct 2021 03:02 PM PDT
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Posted: 14 Oct 2021 12:36 AM PDT
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Posted: 14 Oct 2021 04:40 AM PDT Could we get a curved canal tile with a new update in the future? it would contribute so much esthetic to our canal layout. [link] [comments] | ||
Lv5 Skyscrapers, never settled the New World Posted: 13 Oct 2021 04:37 PM PDT
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Anno 1503 - Does overlapping facilities affect production? Posted: 13 Oct 2021 04:22 PM PDT So decided to play 1503 again after about 18 years and been wondering as to whether overlapping farms or facilities affect the productivity of the building despite the fertility/productivity bar being green upon placement? If not then that'd be great as I can build more efficiently and save space for other things, thanks! [link] [comments] |
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