Anno Top down view of Bright Sands - if you ever need a reference for recreating it |
- Top down view of Bright Sands - if you ever need a reference for recreating it
- Just started playing and I have no idea how to keep balance up so instead I'm just selling a bazillion potatoes
- What is your preferred ingame time of day setting?
- Sales on Anno seasons passes?
- Crashing after only a few minutes
- After all is ready to be activated and your warehouse is full use the other trading layout i made (click name)
- Steam motors not going to storage
- Any known mod conflicts with Scholar residences?
Top down view of Bright Sands - if you ever need a reference for recreating it Posted: 11 Oct 2021 09:04 AM PDT
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Posted: 11 Oct 2021 01:20 PM PDT
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What is your preferred ingame time of day setting? Posted: 11 Oct 2021 10:33 AM PDT The game looks really different depending on the time of day. I for example really like the 10AM look, because it shows off some nice shadows. What is your preference? [link] [comments] | ||
Posted: 11 Oct 2021 01:38 PM PDT Hello. I wanted to buy some of the Anno DLCs after playing the main game. But I'm not ready to pay more than full price for DLCs or Season Passes. Any info if there are going to be worthwhile sales any time soon? [link] [comments] | ||
Crashing after only a few minutes Posted: 11 Oct 2021 11:42 AM PDT Hello all, I've been playing anno for about 240 hours and never had issues before, now the game crashes after a few minutes, I've deleted it and reinstalled it and that did not help. I've had the high life dlc since it came out and it did not cause issues for me. What could I do? [link] [comments] | ||
Posted: 10 Oct 2021 06:55 PM PDT
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Steam motors not going to storage Posted: 10 Oct 2021 03:48 PM PDT Has anyone else come across this issue and is there a way to fix it without restraint the game? I was successfully producing steam motors, but at some point the number I had in storage got stuck at 1 and wouldn't increase no matter what I did. New motors are being produced at the factory and transported to the warehouse, but are not registered there and instead just disappear. I tried pausing production, destroying and rebuilding the factories, but that didn't help. The only thing I've installed recently is the pedestrian zone pack, but I can't see how that would effect the production of just this one product. [link] [comments] | ||
Any known mod conflicts with Scholar residences? Posted: 10 Oct 2021 02:51 PM PDT I'm almost done with Land of Lions main quest, and have progressed to the mission which requires me to build Scholar residences in the old world. However, in the quest log, the residences appear as a gray square, and the residences are not listed at all (even as a locked option) in the build menu. Anyone seen this before / have any ideas what could be causing it? My game is modded, mostly with standard spice it up and other cosmetic changes. Thank you! [link] [comments] |
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