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    Monday, March 22, 2021

    Anno Eh... That's not unsettling at all... no sir

    Anno Eh... That's not unsettling at all... no sir


    Eh... That's not unsettling at all... no sir

    Posted: 22 Mar 2021 03:03 AM PDT

    Seaside fun!

    Posted: 21 Mar 2021 08:47 PM PDT

    Tell me you're German, without telling me you're German

    Posted: 22 Mar 2021 10:28 AM PDT

    Quality of Life feature suggestion: Right-clicking in build menu moves camera to the next instance of that building on your island

    Posted: 22 Mar 2021 12:00 PM PDT

    Quality of Life feature suggestion: Right-clicking in build menu moves camera to the next instance of that building on your island

    Right-clicking here should warp camera to the next Framework Knitter building on the island.

    Sometimes you find yourself forgetting where you built certain buildings on your island, especially on Crown Falls; for example: when you have a concrete factory tucked away in a weird place.

    The build menu currently tells you how many of a certain building you already has, and displays an icon over them, but I propose a quality-of-life feature where right-clicking on the icon in the build menu centers the camera view on the next instance of that building on the current island. Clicking it multiple times will cycle through each of the buildings of that type you have. This would make it much easier to cycle through the buildings you have.

    Right-clicking doesn't currently do anything on these icons, so it wouldn't conflict with any existing functionality, and make island maintenance much easier!

    submitted by /u/fffam
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    "No overlap with construction area" in Anno 1404, what do I do?

    Posted: 22 Mar 2021 07:59 AM PDT

    Okay this is a noob question since I only started playing Anno 1404 today.

    I started the game with just a ship and found me a nice and big Island. I placed my warehouse, two fishermans hut and a couple of Lumberjacks hut near my warehouse. Now I wanted to place a marketplace but further away from the warehouse, so pretty much in the middle of the island but it keeps saying "no overlap with construction area". What does this mean? Isn't the construction area the area near the warehouse? I only seem to be able to place the marketplace right next to the warehouse near the coast which is not what I want.

    Is there something that I'm missing that anyone might be able to help me with?

    submitted by /u/-SinEater-
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    Ok, I like harbor...

    Posted: 21 Mar 2021 03:08 PM PDT

    does anyone else find it annoying that the Worlds Fair, any monument while constructing and the Gas Power Plant use the horse carts instead of the trucks even tho they are supplied with electricity or produce it themselves?

    Posted: 21 Mar 2021 05:32 PM PDT

    see above.

    submitted by /u/mc_metz
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    I have in the old wold 4 Battle Groups of 6 Battleships each and in all other areas one battle group with 3-4 Battleships, all with pirate mode equipped. All shipes are placed in the main shipping routes of my AI teammates... So every 20 minutes I turn them into pirate mode ...

    Posted: 21 Mar 2021 02:54 PM PDT

    Cigars bugged (not getting the product)?

    Posted: 22 Mar 2021 05:01 AM PDT

    I have a Cigar production going which has all the working parts, but there are no cigars actually being produced. The count always stays at 0. Anyone how I can fix this?

    https://imgur.com/a/ar75IAZ

    submitted by /u/Izri
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    Is it possible to get all items from trading and quests or some drop only from expeditions?

    Posted: 22 Mar 2021 12:00 AM PDT

    Are expeditions necessary for acquiring all possible items in the game?

    submitted by /u/Ggthefiree2
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    Anyone else feel the same??

    Posted: 21 Mar 2021 06:01 PM PDT

    Beware of public-private partnerships

    Posted: 21 Mar 2021 07:01 PM PDT

    Favorite AI opponent

    Posted: 21 Mar 2021 01:35 PM PDT

    Or another one not named here?

    View Poll

    submitted by /u/max-power14
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    AI settling other sessions during campaign before you arrive is complete BS.

    Posted: 21 Mar 2021 04:13 PM PDT

    I'm still on my first playthrough after finishing the campaign and it's only me and Beryl now (she killed Qing and Willie), so she has half of the Old world.

    When I got to the NW she was already there, same thing in Trelawney; no matter, I was able to claim most of the islands there anyways.

    But Enbesa? She already took most of the big islands by the time I first entered the region...at least the game should warn you when the AI goes to a different session so you can hurry up or something.

    submitted by /u/stefanos_paschalis
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    1 Million Research Points

    Posted: 21 Mar 2021 03:45 PM PDT

    Tips for not going broke

    Posted: 21 Mar 2021 04:51 PM PDT

    Hi, I'm relatively new at this game and every time I play, I end up going broke by the time I reach artisans or engineers. Does anyone know how to make some quick cash in this game. Also some tips and tricks would be nice :)

    submitted by /u/Creative-Cabinet-389
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    Cultural modules

    Posted: 21 Mar 2021 12:59 PM PDT

    I noticed something today, not sure how long it has been going on as I didn't use mosaics for a while.

    When you build a zoo, museum or botanical garden, there is a mosaic tile that can be used as connector between modules. When I try building it now, it says "adjacent building required" even when I am placing them bordering a module.

    I do have some in my city that work, which were built some time ago. When I copy these and try to paste them, I get the message "limit reached". When I erase one, that message is still there.

    The mosaics I got at the World Fair as well as those included in one of the ornamental mods are ok to place, but they don't count as connection between modules...

    I want to limit the "cheat mods" so I would prefer to solve this without using the free placement mod. Any ideas?

    submitted by /u/fluffytom82
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    Trading in 1404 vs 1800 vs docklands

    Posted: 21 Mar 2021 02:55 PM PDT

    Hi there,

    I have around 30+ hours in 1404 already and am considering also getting 1800. The thing I mostly like in 1404 is trading.

    I've read lately that the Docklands DLC made it possible to skip whole production chains in Anno 1800 because you could just buy ready wares right away (after leveling up the relationship to the trader).

    But couldn't you just buy wares before that? From what I could see it worked similar like in Anno 1404 where you could just set up your warehouses to buy stuff from passing ships. So, what's the difference? How is trading in Anno 1800 different than it was in 1404?

    submitted by /u/Tadeus73
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    Good masterharbor items for dockland DLC?

    Posted: 21 Mar 2021 01:59 PM PDT

    I have all these sockets and nothing to fill them up with! suggestions are welcome :)

    submitted by /u/abdo1231997
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