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    Thursday, March 17, 2022

    Anno 3 years after release, this game still leaves me with beautiful things to just stare at. Here's my favourite Skyscraper so far :D (Level 3 Investor Residence, currently home to 250 Investors) Tip: If you hit Ctrl+ G, you can better appreciate the visuals of this stunning game ;)

    Anno 3 years after release, this game still leaves me with beautiful things to just stare at. Here's my favourite Skyscraper so far :D (Level 3 Investor Residence, currently home to 250 Investors) Tip: If you hit Ctrl+ G, you can better appreciate the visuals of this stunning game ;)


    3 years after release, this game still leaves me with beautiful things to just stare at. Here's my favourite Skyscraper so far :D (Level 3 Investor Residence, currently home to 250 Investors) Tip: If you hit Ctrl+ G, you can better appreciate the visuals of this stunning game ;)

    Posted: 17 Mar 2022 04:03 AM PDT

    How important is it to build Docklands modules within the Docklands radius?

    Posted: 17 Mar 2022 06:51 AM PDT

    Most playthroughs once I get to Docklands I usually just build every module available and build them within the Docklands radius. I've recently learned that this line of thinking is unnecessary and that most of the modules can be built anywhere on that stretch of coastline without negative effects, also that I may not need all of the modules built of course... Instead, that it's better to have all module buildings connected together and connected to the main Docklands hub building as that can provide attractiveness bonuses for the Docklands for the sake of the Palace later on.

    The Docklands radius itself only applies to the area of effect for the harbourmaster items in Docklands such as items with Harbour Activity that specify something like "Every time passive trade happens at the trading post, there is a chance of gaining" - whatever cash or material resources the items specify.
    So would that apply to only the Trading Post if it's within the Docklands radius or would it apply to all the Docklands and regular piers as well? - that is, is it better to have the trading post and as many piers as possible within the Docklands radius as my own trade and trading with NPCs becomes more frequent?

    How about shipyards and steam shipyards? is it worth keeping them within the Docklands radius for the sake of the Docklands 12 maximum items effects?
    Or would the harbour weapons or the Public/Tourist Mooring be a better use of the Docklands radius space and item effects?
    Or even coastal industries? sand and saltpetre works that benefit from harbourmaster items?

    Also do the Docklands Repair Cranes stack the repair rate if there is an overlap in repair crane radius? - those would be the least necessary to max out the modules of as far as I can tell.

    Please and thank you.

    submitted by /u/Antipotheosis
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    How to get the Anno 1701 musical score

    Posted: 17 Mar 2022 12:53 AM PDT

    Hello

    I am trying to obtain the Anno 1701 musical score for the musical pavilion but despite many botanical universal exhibitions, I still have not obtained one.

    Thank you for your advice

    Bonjour

    Je cherche à obtenir la partition musicale Anno 1701 pour le pavillon musical mais malgré de nombreuses exposition universelles botanique, je n'en ai toujours pas obtenu.

    Merci de vos conseils

    submitted by /u/Necessary-Fan6013
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    What do you do for work? Does it have any similarity to the planning/coordination in Anno games?

    Posted: 17 Mar 2022 03:59 AM PDT

    I work as an Operations Manager, installer, inventory specialist. 1/2 my work week involved logistics and coordination. Even though I'm not a highly organized individual in my home - in game I'm hyper organized and well collected.

    The optimization in Anno 1800 is what I call addicting. My boss even asked me if I think playing this game helps to be more organized.

    submitted by /u/erikleorgav2
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    My every city in Anno

    Posted: 16 Mar 2022 03:55 PM PDT

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