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    Monday, April 6, 2020

    Anno Captain, are you feeling alright?

    Anno Captain, are you feeling alright?


    Captain, are you feeling alright?

    Posted: 06 Apr 2020 05:21 AM PDT

    This text on the horse rider statue's plaque is clearly a lorem ipsum lmao

    Posted: 06 Apr 2020 04:56 AM PDT

    We need a serious talk about animal cruelty in Anno 1800

    Posted: 06 Apr 2020 07:36 AM PDT

    Does anybody know what this is ? It's an event in the "festivity" tab, giving me 1200 attractiveness, called "Cyclideon Exposition" - yet I have no world fair going on, and as you can see my people are not celebrating either

    Posted: 06 Apr 2020 01:26 AM PDT

    my face when I accept a "ceasefire"

    Posted: 05 Apr 2020 05:18 PM PDT

    Usually I'm more for zoomed in screenshots but I really liked this one =)

    Posted: 06 Apr 2020 09:53 AM PDT

    Seat of Power; 44k attractiveness on Crown Falls.

    Posted: 05 Apr 2020 02:05 PM PDT

    I can't pause my trade routes

    Posted: 06 Apr 2020 09:22 AM PDT

    Does anyone else have this problem ? I have trade routes going everywhere with cargo ships, and sometimes I need to pause them for local operations. Yet in the trade route menu, when I click the pause button on a ship assigned to a trade route, nothing happens. Am I missing something ? Is this a known bug ?

    submitted by /u/Tonton_Ip
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    Basic question regarding 1800 trade routes

    Posted: 05 Apr 2020 11:59 PM PDT

    Hello. Sorry if the answer to this is obvious but I've been googling to no avail. I just got the game on sale and I'm trying to set up my first trade route. The circumstance is the following:

    Ditchwater is my main island. I settled another island, which we'll call Hops island. I want a ship to bring clothes and Schnapps from Ditchwatcher to Hops and unload them. Then I want that same ship to load up its now-empty cargo holds with hops and bring them back to Ditchwater and unload them. Then repeat ad infinitum.

    Maybe I'm dumb but it seems like the game doesn't support this very obvious principle of efficient shipping? It seems like the trade routes are done based on assigning a particular good to a particular cargo box and it can manipulate the contents of that box at each stop. Is this actually correct? Or is there some interface element I'm missing here? Does the game actually want me to use 2 ships for this, with empty cargo holds in one direction or the other?

    submitted by /u/whirlinggibberish
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    Lost flagship in campaign, nobody selling another one?

    Posted: 06 Apr 2020 02:51 AM PDT

    Have an interesting issue where when playing campaign I forgot about my flagship whilst defogging and ran into Anne and it died pretty early (like, hadn't found everyone in the old world kinda early).

    I've now finished the campaign, usually Archibald / Sarmento sell another flagship in sandbox, but they never have one in stock in this game, nor any other AI. Clippers, frigates etc. but no flagship.

    Anyone know what the what's going on / a fix? I guess the way you're allocated the ship in campaign is different, can you even buy another?

    Found an old post about similar, not sure if it's a bug or feature though. https://www.reddit.com/r/anno/comments/cn1tdn/unable_to_purchase_a_replacement_flagship/

    submitted by /u/debaticus
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    Seat of Power; 40k attractiveness on Crown Falls break down

    Posted: 05 Apr 2020 05:07 PM PDT

    Seat of Power; 40k attractiveness on Crown Falls break down

    My original post had this image up.

    Original Image

    On reload, the game reset to the next image, in the exact same game; no idea what is bugged btw;

    Same game, other end result.

    Then, the breakdown of my city;

    Crown Falls

    First, my cityscape; 62 pieces of palace, 4 museums, 2 Zoo's, 1 Garden ~ I tried to print-screen them all. Every museum / zoo / garden has a music pavillion.

    Museum 1; Complete, all sets are in. the rest is '50 fillers'.

    https://preview.redd.it/hng4byru33r41.jpg?width=1920&format=pjpg&auto=webp&s=ae55619d8002ad47a96f91f158df018201e8d576

    https://preview.redd.it/yo3g4whr33r41.jpg?width=1920&format=pjpg&auto=webp&s=a7a285f8fa9ba9a754574f3d426158013adb1b3a

    Museum 2; First page almost full; second page only the "summit of Atlantis" is fitted, twice as filler (50).

    https://preview.redd.it/3w9owmj243r41.jpg?width=1920&format=pjpg&auto=webp&s=7bb9639de4604a1f042abc749331750afe5afbf8

    Museum 3; 2 DLC sets, 4 Original sets, 3 fillers (50 influence each).

    https://preview.redd.it/73nt2tia73r41.jpg?width=1920&format=pjpg&auto=webp&s=46b054226884a296df27fc8f2ea8b6515b607cf5

    https://preview.redd.it/pf9m0shd73r41.jpg?width=1920&format=pjpg&auto=webp&s=c430a22d2652d75df8969c287a7bac36038d3123

    Museum 4; One set, rest is fillers (50 influence each).

    https://preview.redd.it/4xqm4lem73r41.jpg?width=1920&format=pjpg&auto=webp&s=a50199abdee89e1f241be3f0d261023d8a2d9f46

    Zoo 1; 4 items missing, filled with 4 items. (50 influence each)

    https://preview.redd.it/j5uxwhnx73r41.jpg?width=1920&format=pjpg&auto=webp&s=914c52449101d31e8d44e9755b962466c3f28f03

    https://preview.redd.it/nkh25hnx73r41.jpg?width=1920&format=pjpg&auto=webp&s=fd3228943a21ae5b42d2f7203bf9d469016fa232

    Zoo 2; All DLC sets, 2 original sets, 5 fillers (50 influence each)

    https://preview.redd.it/tbb66i2583r41.jpg?width=1920&format=pjpg&auto=webp&s=b5a14f4e1e717507c816e2cfa1594d148029f0c6

    https://preview.redd.it/69uisyf783r41.jpg?width=1920&format=pjpg&auto=webp&s=2fe713473facbb3bb82b37b73b02a57d1b086148

    The only Garden; all sets complete, rest filler (50 influence each)

    https://preview.redd.it/ukyo38yd83r41.jpg?width=1920&format=pjpg&auto=webp&s=80fff18e6dea31912fe60c1157e192df6d8ce984

    Palace; Since this level was started long before Seat of Power was announced, I squeezed the palace on a free island.

    https://preview.redd.it/88vloftv83r41.jpg?width=1920&format=pjpg&auto=webp&s=b7c132b58a862f75967114c6eb65e9dc318bda84

    First policy; 12 Town Halls are in range.

    https://preview.redd.it/lhhvt0j393r41.jpg?width=1920&format=pjpg&auto=webp&s=c32fefb353a859c42e1cf9dacae655d778d97301

    The set Booster for all Cultural buildings; all cultural buildings are in range.

    https://preview.redd.it/qoflnr8893r41.jpg?width=1920&format=pjpg&auto=webp&s=8c84b521b1b710a57250878a859602faa6e5cefb

    The rest of the list is made up of an assortment of boosts resulting from Town Hall and Trade Union items / specialists. The whole list will take the post over 20 images, this is a big part of the list.

    https://preview.redd.it/srsw7xvo93r41.jpg?width=1920&format=pjpg&auto=webp&s=b640d70175c57979e7ab333b5d1424d79718940b

    https://preview.redd.it/yjcdtzvo93r41.jpg?width=1920&format=pjpg&auto=webp&s=2a2257e970673d3f42f4bea3480658d5cc9195b0

    https://preview.redd.it/wfo1r1wo93r41.jpg?width=1920&format=pjpg&auto=webp&s=63d64ea46e868ec30a2adc2030fb5a429c3f1b8c

    The exposition hall, was running an 800 event that I could start again, but did not in the last listing images.

    submitted by /u/jasperwillem
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    Gramophones & Good ole Dario

    Posted: 06 Apr 2020 11:50 AM PDT

    I didn't realize that they sold for 11k I have over 43000 ($473,000,000) The thing is, because of Dario, I have never built even one Gramophone factory. https://www.youtube.com/watch?v=pBWcRqPesws

    submitted by /u/HoochieMAlou
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    Old nate doesn’t take scrap

    Posted: 06 Apr 2020 01:32 AM PDT

    The first mission require that I give him 5 scrap. Yet I went to him and the quest bubble didn't pop up. So I sold it to him. That didn't work. Now what ever scrap i bring doesn't work. And I have to complete this quest. Does anyone know how?

    submitted by /u/binklfoot
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    Anyone know why I can't buy it? I only want the standard edition but "add to cart" is greyed out. The complete edition can be bought, and the pioneer edition states "sold out". Just this edition I can't buy?

    Posted: 06 Apr 2020 10:01 AM PDT

    Too much rum on the expedition

    Posted: 05 Apr 2020 02:25 PM PDT

    No main quest?

    Posted: 06 Apr 2020 08:20 AM PDT

    Hi guys

    I have been playing the sandbox mode on anno 1800 for a few days and just recently did my first settlement in the new world. The problem is that i don't have a main quest to follow anymore. Is this how it's supposed to be and you're meant to keep playing without main quests or is there something im missing?

    Thanks

    submitted by /u/Haggeify
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    Returning player, what is the state of decorations today?

    Posted: 06 Apr 2020 07:14 AM PDT

    I love Anno 1800 a lot, but one thing that absolutely frustrated the living hell out of me and made me pretty much stop playing after release a year ago was the fact that majority of decorations were locked behind the grand exhibition. And not just that, you were rewarded just 1-2 of them on a consumable SINGLE-USE basis. It was gamebreaking for a city architector like me. Want a beautiful city plaza? Too bad, better organize literally 100 of high-end exhibitions, minimum.

    Now I wanna come back, Anno 1800 is still an amazing game, but the decorations situation still worries me. What is the state of them today? Did developers change how you acquire them? If not, are there any mods now that just unlock all decorations for you unlimited to build?

    Thank you!

    submitted by /u/NikaSharkeh
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    How to sell a ship

    Posted: 06 Apr 2020 07:03 AM PDT

    I have a bunch of schooners I no longer need. I want to sell them but it says I can only sell them at a harbor

    submitted by /u/cylonallaround
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    What's up with crashes?

    Posted: 06 Apr 2020 06:46 AM PDT

    Game updated and all the sudden i can't access it...

    submitted by /u/available4me
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    Simple Question: Do mods affect AI

    Posted: 06 Apr 2020 06:34 AM PDT

    Like say a mod that affect town hall radius or ship building times. Does the AI benefit as well?

    submitted by /u/Merenthan
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    Rum but no Rum

    Posted: 05 Apr 2020 04:36 PM PDT

    So in the Old world all my artisans are ready to be upgraded. However, they say they have plenty of rum. I'm not growing sugarcane in the New World or making rum there and there is zero rum in the warehouse. Is this just a fateful glitch?

    submitted by /u/cylonallaround
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    Huge bag of money

    Posted: 05 Apr 2020 12:55 PM PDT

    Sorry if this seems like a stupid question, but i'm new to the game and can't seem to find the answer online. I received the item "Huge bag of money" and I equipped it in my trade union. But i cant seem to figure out how to activate it. I tried left and right clicking on the icon multiple times, nothing seems to be happening and the duration still says 2:00:00. Any help would be greatly appreciated. Thanks.

    submitted by /u/dom_the_great
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