Anno What are some buildings you would add to Anno 1800? |
- What are some buildings you would add to Anno 1800?
- Completed my zoo collections! Have a couple of tips I want to share.
- Are they calling out twitch ?
- Anno 1800 - standard version vs uplay+ trail
- Anno 1800 is a true masterpiece, I have enjoyed it so much that I made this to help anyone getting into the game or needing helpful tips. What do you think about it?
- Losing an island (occupying multiple)
- 1 Billion Dollars Bug?
- Does anyone know the GUID of the Great Eastern?
- A night by the park
- Initial hints with a noob
- Cannot press continue?
What are some buildings you would add to Anno 1800? Posted: 22 Jul 2020 06:32 AM PDT I'd like these the most: -Café -Opera House -Bathhouse -Casino -Horse Racing Track (okay, this one would take up a lot of space, but horseracing is still sooo 1800s). I think all of these buildings would fit well into the game's atmosphere (The Old World and the Cape at least), but I also know that they would make the game unnecessarily more complex. What buildings would you add, if any? [link] [comments] | ||
Completed my zoo collections! Have a couple of tips I want to share. Posted: 22 Jul 2020 02:29 AM PDT Hi! So, the last few days of playing anno were all about acquiring the last few remaining set cultural items in my collection. Today I have finally gotten the Albino Gorilla and now I have all the cultural item sets in the game. I'm still missing a few non-set items, but I'm not as worried about them. Instead of sharing screenshots of a complete zoo/museum/gardens(cuz they're a mess at the moment), I decided to share a couple of tips I've picked up along the way.
Hope this was helpful! Have fun! [link] [comments] | ||
Posted: 22 Jul 2020 08:19 AM PDT
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Anno 1800 - standard version vs uplay+ trail Posted: 22 Jul 2020 10:12 AM PDT Hey guys. Do you think I'm going to lose the progress when I switch from free uplay+ version that expires for me this Friday to standard which i bought couple of days ago? From what I understand, uplay+ offers all of the DLCs, but standard, well doesn't.. [link] [comments] | ||
Posted: 22 Jul 2020 10:40 AM PDT
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Losing an island (occupying multiple) Posted: 22 Jul 2020 07:33 AM PDT (noob question, but I can't find the any info anywhere) So my friends and I all bought anno 1800. We decided to do a 2v2, starting off friendly letting each other build etc. Eventually my teamate expanded and ran his own island and so did our rivals (our other friends) they thought it would be funny to send in a few boats and attack my team mates Island, he fended them off and a a cease fire was declared. Little did they know I was making a fleet of my own, so I noticed that our rivals 2nd Island didn't have any defenses, so we sent our fleet down and conquered their island. My question is since it was conquered and wiped what happens to the them as it was not their main island, do they lose all income generated from that one island? Lose resources? Do they suffer from the loss or does the main island continue to flourish if it was the main income receiver? We're preparing for a attack but, I'll need my defenses set up as they were damaged from a small retaliation, also lost my shipyard in the process. Though as for our 2 islands mine actually doesn't make the most money though it has all the resources, I just want to get the jump on them before the big battle 😂 [link] [comments] | ||
Posted: 22 Jul 2020 12:09 AM PDT Hey is anyone else having a bug that when they load up a multiplayer save game, anyone who isn't the host just has 1 billion dollars? does anyone know a way to fix it? a way to play around it so it doesnt happen? [link] [comments] | ||
Does anyone know the GUID of the Great Eastern? Posted: 21 Jul 2020 11:02 PM PDT I'm looking for the GUID of the (new) Great Eastern, the one you get from Archibald after his quest. Anyone who knows it or knows where to look for it? Thanks! [link] [comments] | ||
Posted: 21 Jul 2020 04:51 PM PDT
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Posted: 21 Jul 2020 05:55 PM PDT I began 2 days ago with anno 1800, so i am quite noob, but I am pretty good understanding strategy games, but i don't know exactly how to handdle this one in one aspect... As you know, according to the level of the population you collect taxes (farmers, workers, artisans, engineers...) But artisans, that give you much more money do not demand fish, neither clothes. Therefor, when you have a massive population based in farmers production that can use workers (fish, clothes), and you want to transfer the farmer population to artisans, you need much less population devoted to it. So how you calculate the way to drop that production, and therefor the population to save space? Essentially i am devoting a lot of space to feed low income population. I see two options: Raising workers to artisans -as many as i can-, and reduce the percentage of the fishing productivity little by little, and in that small little percentage, reduce the number of farmer houses, if i don't go in default. The same with clothings, potatos, liquor, etc. The other is counting with a calculator, that provides the production in advance. I perfectly understand that you have to specilize your islands afterwards, and perhaps one of them, is only to produce low tier products, and so and so. But how do you calculate, how to drop the production? In fact the statistics panel, is not great. I don't even know how many units i overproduce. Any help with the amount you have to reduce? [link] [comments] | ||
Posted: 21 Jul 2020 03:33 PM PDT
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