Anno Tonight i was walking around my city and noticed these clocks that appear near Investor's houses, after looking them for a while, i discovered that the clocks marks the real time! |
- Tonight i was walking around my city and noticed these clocks that appear near Investor's houses, after looking them for a while, i discovered that the clocks marks the real time!
- The new city ornaments mode is simply amazing!!
- Boy oh boy you gotta love them mods.
- [Mod] Metropolic Skyline (Dl-Link in video-description)
- J'ai débloqué " La Tour Eiffel "
- Season 3 LEAK
- Just noticed Jean La Fortune charges much more for not declaring war than for ceasefires. Is this WAD?
- My tips for early to mid game
- Suden crashes to Desktop Anno 1800
- Help with supply in 2070
- Replaced Input Items: Do you use it?
- Union Update: Anno 2205 live stream & Community Spotlight
- Dealing with Hugo Mercier 101
- Anno 1800 - Active Healing vs Self-repair?
- Neutral traders position
- Most influence-effective war fleet for quests?
- Is there a mod that allows me to keep anno designer always on top?
- Anno 1800 Campaign. Worth it to defeat all other enemies?
- What did it say at the 24 hours mark
Posted: 30 Jan 2021 01:52 AM PST
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The new city ornaments mode is simply amazing!! Posted: 30 Jan 2021 08:24 AM PST
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Boy oh boy you gotta love them mods. Posted: 30 Jan 2021 05:46 AM PST
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[Mod] Metropolic Skyline (Dl-Link in video-description) Posted: 30 Jan 2021 01:10 AM PST
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J'ai débloqué " La Tour Eiffel " Posted: 29 Jan 2021 03:20 PM PST
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Posted: 29 Jan 2021 06:42 PM PST
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Posted: 30 Jan 2021 09:04 AM PST | ||
Posted: 29 Jan 2021 11:08 PM PST
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Suden crashes to Desktop Anno 1800 Posted: 30 Jan 2021 08:45 AM PST Hi, I suddently get crashes after maybe 10min play time, just closes and goes to desktop. I ude Mod loader 7.12, I tried to go back to 7.10 but get error my version is not compatible, only with .12 I get Mods loaded. I have R7 3700 und 1660Super, I turned already back to direct X11, instead of 12, even it worked before. I reinstalled Anno, twice, but same result. [link] [comments] | ||
Posted: 30 Jan 2021 11:16 AM PST After playing and loving 1800 I figured I'd try 2070 and have been enjoying it so far, despite some struggles with the campaign, but generally I feel like the production and supply rates are so much more volatile than in 1800. Power and ecobalance both factor into your buildings not operating at peak performance but even when they're stable (positive energy, at around -50 ecobalance) I still cant seem to get my consumables to produce reliable numbers. Whether its fish or tea or communicators it seems like if I dont have an absurd number of the factories than I'm always playing catch up, or running into walls mining slots fill up. Right now I'm having so much trouble with health food, I'm sitting at around 2500 population and four health food stations with the same number of rice and vegetable farms but again I can't keep the supply stable. Before it was tea. Is this normal? Should I really have six or seven health food factories for what feels like a small population? Is this just a campaign thing? I haven't played much sandbox but I'm really losing interest in this game and not wanting to invest the time to try it out. What am I doing wrong? [link] [comments] | ||
Replaced Input Items: Do you use it? Posted: 30 Jan 2021 09:56 AM PST Do you usually use items that replace the original input? Why do you use it? Or why don't you? And maybe tell where you tend to use it (which productions). [link] [comments] | ||
Union Update: Anno 2205 live stream & Community Spotlight Posted: 30 Jan 2021 04:03 AM PST
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Posted: 29 Jan 2021 04:30 PM PST
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Anno 1800 - Active Healing vs Self-repair? Posted: 30 Jan 2021 03:47 AM PST I got two items for ships: one provides Active Healing and another with +300% Self Repair. What's the difference? Do they stack? [link] [comments] | ||
Posted: 30 Jan 2021 03:26 AM PST Hi fellow annohollics, I noticed the three neutral traders (Archie & co) always appear in the upper corner of the map when I choose Medium world and Archipelago. If I choose a large Map, it seems random, but on medium, whatever the seed, they are always on the upper corner (however they may swap their positions between them). Did anyone else notice this ? Or did I not understand something in the map generation ? [link] [comments] | ||
Most influence-effective war fleet for quests? Posted: 29 Jan 2021 02:50 PM PST Which warship type, or combination of different types, is the best in terms of damage, durability and influence in Anno 1800? I am running low on influence on my current game, so I want a lean fleet just for escort and destruction quests. I don't need to invade islands as I have already conquered all AIs. I am personally debating between sets of 2x Pirate Frigates vs 1x Pirate SOTL. Or is a swarm of Pirate Gunboat better? I have tons of ship-related items to equip thanks to excessive expedition if that matters. Thanks! [link] [comments] | ||
Is there a mod that allows me to keep anno designer always on top? Posted: 29 Jan 2021 04:38 PM PST That is, can I have anno designer (or even just a png viewer) sitting on top of anno 1800 so i dont have to alt-tab every 10 seconds? Even better, is there something which can match the scrolling of my game to the scrolling of the designer map? [link] [comments] | ||
Anno 1800 Campaign. Worth it to defeat all other enemies? Posted: 29 Jan 2021 08:00 PM PST Was wondering that... On one side, trade rights can be a good thing for extra income, and so can be the quests. On the other, they can start a war on you (eventually) and will steal islands from you. What do you think? [link] [comments] | ||
What did it say at the 24 hours mark Posted: 29 Jan 2021 02:20 PM PST I just went woke up from a pretty mad Anno 1800 binge.At the 24 hour mark the game asked me if I was I don't think I'll do another binge like that anytime soon, but I really want to know what it said... has anyone else encountered this? [link] [comments] |
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