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    Thursday, April 28, 2022

    Anno Crown Falls Present and Past

    Anno Crown Falls Present and Past


    Crown Falls Present and Past

    Posted: 28 Apr 2022 12:11 AM PDT

    So much for the cocktail napkin math

    Posted: 27 Apr 2022 10:59 PM PDT

    Could someone tell me why the range is so short? I have another one further abothe with the same setup and it has farm more range.

    Posted: 27 Apr 2022 08:17 AM PDT

    after a failed 2.3 start,i present the fixed City_Ornaments_MU_2.4 hacienda touched

    Posted: 27 Apr 2022 05:38 AM PDT

    Street Upgrade Mod Anno 1800?

    Posted: 28 Apr 2022 05:30 AM PDT

    Is there a mod where i can just say "Upgrade all Streets"? And if not how hard woud it be to make one?

    submitted by /u/Lukas_2233
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    Help dear Annoholics! Got a new computer, still blurry textures, anyone know what I can do about it?

    Posted: 27 Apr 2022 06:32 AM PDT

    How to reduce CPU load

    Posted: 28 Apr 2022 01:22 AM PDT

    Hello community,

    I am running Anno 1800 on a fairly low spec PC with i5-6500 GTX960 12GB RAM

    I am in endless mode with all DLCs activated standing at 15k population on engineers level with all regions active and built on. Now I am running into lag on the simulation side, meaning I can still pan the camera and click without issues. When checking the task manager I see my CPU is running on 100% and at the exact moment it happens (appr. 30secs after changing regions/loading the game) that the lag kicks in.

    What possibilites do I have to reduce the CPU load specifically? - Deactivate regions? - Any settings relevant for CPU? - etc.

    Thank you for any ideas!

    submitted by /u/blackzero159
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    Deleting island warehouse does not return used scholar permits

    Posted: 27 Apr 2022 11:07 AM PDT

    I don't know if this is known, but I have just (luckily) noticed what the title says. I got to 2mln scholars and after that deleted all the islands. An hour later when I was setting up a small scholar hub I noticed I only have like 200 licenses available, instead of something closer to, you know, 20 000 that I researched.

    submitted by /u/Avalyah
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    Addon Bug: Warehouses

    Posted: 27 Apr 2022 05:01 PM PDT

    Addon Bug: Warehouses

    Hi folks,

    This is a question for those that use mods and may have had the same issues. I'm fully aware mods usually break after an update, I've done this many times. But this time nothing seems to work.

    So since the latest update I've been having a few problems with a large save game.

    As you can see on the screen shot, All of my warehouses have vanished, I'm now 5,402 influence down, my income is completely gone (was over 1mil), and more noticeably, the extra mod menu / all attentional items has gone.

    I've tried rebuilding my entire mod folder, one mod at a time. I've gone over all of the mods trying to figure out which mod has the warehouses included, I think it's 'harbour_Ornaments', which I've tried replacing, now I don't seem to have them.

    I'd just like to find the mod which is for the custom warehouses, replace / fix it, get my influence back in positive numbers and my income.

    EDIT: Oh and all my tree's seem to have gone.

    https://preview.redd.it/89cc6xi0v5w81.png?width=2572&format=png&auto=webp&s=e9d1aaac4af8d05c186a9e51b3ccb88389797990

    https://preview.redd.it/wig2c38gu5w81.png?width=1061&format=png&auto=webp&s=cafe4f9cfab591647fcb75f7479d4a15674e33ac

    Thanks,Dragonfyr

    submitted by /u/MrDragonfyr
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    Cant build fuel stations and tractors in coop campaign?

    Posted: 27 Apr 2022 04:36 PM PDT

    Am i missing something or is the game bugged? I bought the dlc bright harvest midway in our coop campaign and i could build silos, but now after some time i noticed i cant build tractors and fuel stations. The fuel station is just greyed out without a requirement and on the wiki it says 500 engineers (i have almost 3000). Also, my friend can build them and i could too in another solo campaign

    submitted by /u/Stickman95
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    "Unlock condition?"

    Posted: 27 Apr 2022 03:52 PM PDT

    "Unlock condition?"

    I believe I have enough shepherd residents to meet the unlock condition, but the tea spicer is not buildable. I ran into the same lock condition when I try to build tapestries. Any ideas what is wrong?

    https://preview.redd.it/90x0oftki5w81.jpg?width=782&format=pjpg&auto=webp&s=c418d0fd0df507a7b0c6baff76f670981b8855cc

    submitted by /u/matoaz874
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    Advice for dev: publish on Steam and enable modding and asset creating

    Posted: 27 Apr 2022 07:58 PM PDT

    Anno 1800 is a great game but the variation of building is too little. We must learn from city skyline. People have built so many impressive cities in that game. But none is without help of mods and all kinds of beautiful and innovative assets created by talented players. If anno do this it will be one of the best citybuiliding and strategy games

    submitted by /u/oscarlushuaige
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    Playing Anno 1800 on a Samsung Book2 pro

    Posted: 27 Apr 2022 04:47 AM PDT

    Samsung Galaxy Book2 Pro

    Intel Core i7 1260p

    Ram 16 GB

    Memory 512 GB

    Intel Irix Xe graphic card

    I'm laptop shopping and found this great light weight laptop, but not totally sure it could run Anno 1800?

    submitted by /u/BTCstack3r
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