Anno My Hacienda |
- My Hacienda
- Found this image in the game files. What could this be ?
- 8.74 million population, world tour
- Finally got around to completing the Skyline Tower
- A few shots around the city as fewer areas are WIP
- This game is wild on Ultrawide, considering streaming.
- What could possibly go wrong : Part 2
- I need some precisions on expeditions
- Cannot destroy camp leftovers in Arctic region
- I predicted season 3 and want you to know that
- How many AIs can be there at the same time with AI Shipyard mod?
- which anno?
- Anno 1800 main city
- Pirate diplomacy in a multiplayer round.
Posted: 26 Apr 2022 02:05 PM PDT
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Found this image in the game files. What could this be ? Posted: 26 Apr 2022 03:51 PM PDT
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8.74 million population, world tour Posted: 27 Apr 2022 01:14 AM PDT
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Finally got around to completing the Skyline Tower Posted: 26 Apr 2022 02:12 PM PDT
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A few shots around the city as fewer areas are WIP Posted: 26 Apr 2022 11:39 AM PDT
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This game is wild on Ultrawide, considering streaming. Posted: 27 Apr 2022 02:11 AM PDT
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What could possibly go wrong : Part 2 Posted: 26 Apr 2022 03:45 PM PDT
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I need some precisions on expeditions Posted: 27 Apr 2022 03:20 AM PDT Hi everyone, I'm a bit new to Anno 1800 so I would have 2 questions regarding expeditions: - are morale and skills calculated "dynamically" or only at the start of the expedition, based on cargo? For instance, imagine I take 50 sewing machines which bring morale and a craft bonus and, halfways through the expedition, I drop them for an item or I use them to bribe my way out of an event, will I lose morale and skills because I no longer have them? Or will my morale and craft skill remain the same? - is there another difference between one skull and two/three skulls expeditions beside the fact that you need much better ships and cargo to get the same morale base? Are there more events? Are events more difficult? Can morale drops be higher? Or is the only difference the fact that it's much harder to start ou with 80+ morale? Thanks for answers and have a nice day. [link] [comments] | ||
Cannot destroy camp leftovers in Arctic region Posted: 27 Apr 2022 12:12 AM PDT
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I predicted season 3 and want you to know that Posted: 26 Apr 2022 07:40 PM PDT Hey i just wanted to say that in october 2020 i made this post https://www.reddit.com/r/anno/comments/jkkw1a/dlc_idea_advanced_distribution_buildings/ and basically predicted half of what tourist season and high life were going to bring to Anno 1800. It gives me warm fuzzy feelings thinking about my power to influence the devs. What should i predict next and, inevitably, make the devs do? [link] [comments] | ||
How many AIs can be there at the same time with AI Shipyard mod? Posted: 26 Apr 2022 06:46 AM PDT | ||
Posted: 26 Apr 2022 07:55 AM PDT So I bought Anno 1800 what feels like ages ago. And I recently picked it up again after like a looooong time. The new rlcs look great. But I had no idea there wouve different versions. (I tend to play games till I'm tired of them, forget about them, then come back much later.) Can anyone explain these different versions? [link] [comments] | ||
Posted: 26 Apr 2022 05:25 AM PDT Hey, I started playing Anno 1800 a while ago and now I'm at the point, where I'm in need for my main city, so, my question is, what's more intelligent, do build your main city at the big Island in Britain or in the old world? [link] [comments] | ||
Pirate diplomacy in a multiplayer round. Posted: 26 Apr 2022 05:18 AM PDT A mate and I started a new game together and we are in the same team (forced alliance from the start menu). I was wondering if there is a way to improve the diplomacy score while having a ceasefire. Because as I understand it only one of us can do it and the other will receive -70 rep as soon as the cease fired is over. Maybe one of you guys has an idea. Thanks! [link] [comments] |
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