• Breaking News

    Sunday, September 13, 2020

    Anno New Mod : Fire Station

    Anno New Mod : Fire Station


    New Mod : Fire Station

    Posted: 12 Sep 2020 11:05 PM PDT

    [Anno 1800] We need a late game gold sink.

    Posted: 13 Sep 2020 02:08 AM PDT

    With Land of Lions coming soon and being possibly the last DLC I think that the money issue of the game should be addressed. In early to mid game money has value and is actually an important factor in development. Unfortunately, once engineers and investors are reached, it is no longer the case. Whether you have an income of 100,000 or 1,000,000 doesn't matter, because there is no way to spend that money. Rolling for items doesn't really count since it is a one time cost.

    Why is this a problem? Mainly it diminishes the complexity of the game significantly, since money is no longer a factor. It also diminishes the value of clever optimisations, since money is no longer a factor. Of course this is not true if you are going for things like 5 million population etc, then the challenges are different. However I would assume that not many players go for this.

    What we need is a way to convert the income into other bonuses. Things that come to mind are something like:

    • The ability to hire legendary specialists, i.e. Gerhard Fuchs for a constant upkeep, in the range of tens of thousands of coins.

    • The ability to lower the price of goods that inhabitants are paying for in exchange for more happiness, less riot risk.

    • Smaller things like ability to add a fire safety inspector to a building that can be affected by fire and explosion risks, to reduce those risks by a lot compared to a fire station, in nexchange of course for some amount of upkeep, possibly also in the thousands. It would be nice to be able to run my mines at 500%+ without them constantly blowing up or placing 10 fire stations next to each other. The upkeep cost could be scaled to the running efficiency, possibly nonlinearly, so you'd have to pay twice as much for a fire safety inspector in a building with 500% efficiency in comparison to 400% efficiency.

    • Tourism funding, increasing the chance of visit or enabling additional specialist pools in exchange for a significant amount of upkeep.

    • Global/Island bonuses to production based on the amount invested in "process optimisation", with no limits on the amount of money that can be spent, but with heavy diminishing returns. This could be expanded to making a choice in multiple disciplines, so you'd have to decide whether to spend more on process optimisation or health care funding (reducing risk of illness) etc.

    Those are just a few ideas. I guess they are too late now, since LoL is probably finished, but perhaps some of those things would be possible through mods, given the really impressive stuff the modders are doing.

    What do you think?

    submitted by /u/Avalyah
    [link] [comments]

    Looking for advice. Whats the "best" game in the series?

    Posted: 13 Sep 2020 10:20 AM PDT

    I don't know this game series too much, but they seem very interesting. I'd like to know which one of the series fits the most in what I'm looking for:

    • City development and diplomacy

    • Comp stomp with friends

    • Battles (naval and land based too)

    Any advice will be much apreciated. Thanks in advance!

    submitted by /u/Hyltan
    [link] [comments]

    Just taking in the view

    Posted: 12 Sep 2020 03:55 PM PDT

    ANNO 1800™ - YEAR 2 PASS is on sale on humble bundle for 22.49$ and the base game for 23.99$

    Posted: 12 Sep 2020 11:04 PM PDT

    Thanks random gen, exactly who I always aspired to be

    Posted: 13 Sep 2020 11:48 AM PDT

    Bremen's Youth Symphony Orchestra will play some Anno 1701 pieces today [LIVE]

    Posted: 13 Sep 2020 01:13 AM PDT

    haha fusion reactor goes brrr (1.200.000 employees at that time)

    Posted: 12 Sep 2020 06:35 PM PDT

    Anyone knows a mod that replaces the default cargo steamship for something more realistic?

    Posted: 13 Sep 2020 01:43 AM PDT

    The current model has more like a modern post-1970 container ship layout which really bugs me, it would be nice to have a proper steam merchant ship model.

    submitted by /u/videki_man
    [link] [comments]

    Is there a super easy mode?

    Posted: 12 Sep 2020 06:47 PM PDT

    I suck at games. I'm playing the Anno 1800 campaign and I guess I'm surviving but not thriving. My ships are vulnerable and I've lost 5 or 6. I'm not enjoying the naval warfare and want to know if there's a setting where I can just build a city in the old world and ignore the new.

    The game may not be for me and that's fine. I've enjoyed it up to now and I'll try to finish the campaign but I'm not particularly good at this sort of thing so we will see. Advice?

    submitted by /u/johnnype
    [link] [comments]

    How to limit FPS in Anno 1701?

    Posted: 12 Sep 2020 12:42 PM PDT

    I want to limit this game to 30 fps. This game achieves JUST below 60 fps, and stuttering makes me go crazy with Vsync on. Is this possible to limit frames somehow?

    Tried Nvidia Control Panel, didn't work sadly. (works in other games)

    submitted by /u/slippery_waffle
    [link] [comments]

    No comments:

    Post a Comment