• Breaking News

    Saturday, February 13, 2021

    Anno FYI, Since the last update you can build cosmetic items in the new world ;)

    Anno FYI, Since the last update you can build cosmetic items in the new world ;)


    FYI, Since the last update you can build cosmetic items in the new world ;)

    Posted: 13 Feb 2021 03:38 AM PST

    I created an Anno 1800 Guide for beginners. Part 1 of hopefully many.

    Posted: 12 Feb 2021 05:54 PM PST

    Season 3 and what's still missing...

    Posted: 13 Feb 2021 03:52 AM PST

    Season 3 and what's still missing...

    I'm really excited for a lot of the season 3 content, especially the first 2 DLCs. However, the 3rd DLC, Skylines, left me a bit cold, as I found the concepts of skyscrapers and shopping malls a bit soulless.

    In terms of culture, I think there's a lot missing from cities in Anno 1800. Yes there are museums, zoos etc., but what about opera houses, concert halls, art galleries?? These were some of the biggest cultural institutions of the 19th century. We had an opera house in Anno 1701, and a concert hall in 2205, yet in the game that takes place during the time these institutions were at their peak they are nowhere to be seen! There is even an opera singer item in the game, but no proper venue for her to sing!!

    I would love it if some of these were added to the game, maybe as larger alternatives to some of the public buildings, like the small theatre?? They could have a bigger range, and small happiness, or tourism bonuses etc.

    Example of a 19th century opera house:

    Hungarian State Opera

    I know there are lots of other features that people would like to see added, but, as a musician myself, I'm obviously especially feeling the lack of cultural buildings!!

    As I say, I'm super-excited for season 3, and looking forward to the new content. I guess in some ways though, the more that's added, the more you notice other things that aren't!

    What do you think? What buildings do you think are still missing?

    submitted by /u/Jimbom14
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    Second part of my Anno 1800 Guide for beginners. First part in comments.

    Posted: 13 Feb 2021 09:40 AM PST

    Limited Coast Space/How good will the Docklands be?

    Posted: 13 Feb 2021 03:46 AM PST

    So a lot of people seem to be worried about the Docklands, because a lot of content is coming that will be placed on the coast, while a lot of space here is already used up.

    The developers have told us that expanding coastal building space won't be possible, but instead the new buildings will be more efficient. So exactly how efficient are they?

    Well, a classic storage provides space for 50t on a 4×9=36 tile space. On stream, we could see that a single storage module of the upcoming Docklands provides 100t storage on a 3x3=9 tile space.

    So that means they provide double the capacity on a quarter of the space. That is an increase of space efficiency of 800%!

    So unless your island really has next to no coastal line at all, I think we can look forward to a lot of freed up space on the coast. (Except for my sand production in Crown Falls, I guess...)

    So what are your thoughts? Let me know!

    submitted by /u/StabilBruder
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    Some suggestions post-season pass 3

    Posted: 13 Feb 2021 06:06 AM PST

    Now that season 3 is announced and we know what we're getting as I assume to be the last real extra stuff for the game, I wanted to make these two suggestions.

    1. It's fairly easy to explain; the achievement system from 1404. The ubisoft achievement system is really underwhelming, and ornamentals can be bought with coins obtained from outside of the game. If there's one thing that keeps me coming back to 1404, it's this. There's always something extra to do, an reason to replay the campaign, do all the scenarios a certain way (ties in with my second suggestion) or just play in a weird -but enjoyable- way. I'm fairly sure we won't get this one, it's too much of a hassle to do now, but since it's my favorite achievement system of any game ever I can't let it slide.

    2. Weird scenarios. I love what 1800 has done with the DLC that tell their own story, and the expeditions also add a lot of flavour in the same manner as this would. But I still would like to see some ways you play the game differently, in a less sandbox way. Racing against NPCs, build in a pirate dominated world, play as a pirate, a labyrinth, those were all amazing scenarios you had in 1404. This can be a standalone DLC pack later down the line as well, since it would take some time to make but is a real extra, nothing that adds directly to the sandbox experience (except for maybe the rewards you could get, with or without the beforementioned achievement system).

    So this was fairly short, since they were suggestions directly copied from features 1404 has, but they are very dear to my heart nonetheless.

    submitted by /u/martijnlv40
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    Turn off edge scrolling?

    Posted: 13 Feb 2021 12:06 PM PST

    Silly question here... is there a way to turn edge scrolling on and off? I've been looking to deactivate it in the settings but cant find anything. Anno 1800.

    submitted by /u/bitchfacegarl
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    Big Old World city just waiting for the new content drops

    Posted: 13 Feb 2021 11:21 AM PST

    Given how much extra capacity of engineers the Research Institute requires, will the skyscraper DLC in season 3 also allow you to build engineer skyscrapers, not just investor skyscrapers?

    Posted: 13 Feb 2021 07:00 AM PST

    ANNO 2070 Deep Ocean not showing up

    Posted: 13 Feb 2021 09:58 AM PST

    I recently bought the Deep Ocean DLC for 2070, but it does not show up in the game. To do that I need to use an activation code, that i never got in the ubisoft connect store. The DLC is in my ''Owned DLC'' section on Ubisoft Connect. Has anyone else encountered this issue or does someone know how to fix this?

    submitted by /u/Mettgremlin
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    EILI5 Influence

    Posted: 13 Feb 2021 09:10 AM PST

    So I haven't played the game since July and Im not sure if something changed but whats going on with Influence? Why can't I constuct an unlimitird massive fleet like before or build shore defenses without Influence?

    submitted by /u/cylonallaround
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    Is there a way to get the Chance of Fire to 0% by using a certain combination of Town Hall Items and cultural set bonuses?

    Posted: 13 Feb 2021 07:57 AM PST

    For illness and riots there is a way but I am not sure about fire.

    submitted by /u/Jokranz
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    Is there a mod to get rid of the 10k points research scaling in order to build the advanced cotton, rum, and coffee factories?

    Posted: 13 Feb 2021 07:39 AM PST

    Is there anyway to locate a file that you actually deleted in game? I lost my 60+ hour save.

    Posted: 13 Feb 2021 05:54 AM PST

    So I messed up. 100% my mistake but trying to fix before freaking out. I was creating a new save to play with my brother from the house. Not co-op just a single player file.

    I created the character using the same avatar I usually do and made it the same name (out of habit) I usually do. I didn't realize that messed up my main save. (makes total sense and I'm dumb.)

    We went 5 minutes last night and he got bored so he walked away. Got off the computer and saw that was the most recent save when I got back on the computer this morning and just deleted it not thinking anything about it. Went to find my main save and it's not here anymore.

    I've checked the documents folder but it's not there. Also checked my recycle bin just in case. anywhere else I can look please?

    Thank you for any help for my stupidity lol.

    submitted by /u/jsleek21
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    Can anybody help me on this

    Posted: 12 Feb 2021 10:13 PM PST

    Can anybody help me on this

    Hi Guys,

    I have recently purchased the History Collection, mainly so I can play some multiplayer matches with my friends and relive some of those good old memories of playing my perhaps favorite anno again and sharing that with some friends.

    And heres were the trouble begins, yesterday I tried to to join a multiplayer lobby a friend of mine was hosting and i just got an infinite loading message, nothing else.

    https://preview.redd.it/w8b56mwfr6h61.jpg?width=2296&format=pjpg&auto=webp&s=83b77e73e75991aa614c6775cf5ae72cc0b53744

    Now I have already tried troubleshooting myself, going through the endless options ubisoft provides on their website, but nothing seems to work . And this is where i turn to reddit, has anyone else has had a similar problem and did manage to solve it?

    As stated above i wen through all the troubleshooting ubisoft provides including changing router settings and "turning it off and on again", i also created a support ticket. Thanks in advance for any help you can provide

    submitted by /u/derRippl
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    Markers

    Posted: 12 Feb 2021 06:57 PM PST

    Hi,

    For some reason my markers on Ore, quests, Not enough workers, upgrades & others that show where they are (star for example on quests) aren't showing. I tried looking it up, but am not sure what they are called in game. I'm sure it's something I've done, but I can't figure it out. Can anyone help me out please?

    Edit: Okay, nvm. I just went into the game & they are back. I don't know why they disappeared for a while last night. Strange.

    submitted by /u/jdhlsc169
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    Turning off building auto-rotation (1800)

    Posted: 12 Feb 2021 10:38 PM PST

    Hey all,

    So I've started a new game ahead of season 3 (better planning for integrating the new stuff rather than retrofitting an existing build) and I am finding myself reminded of how enormously frustrating it is to have the game automatically rotate residential buildings to make them fit into blocks. Investors and Engineers are easily the worst offenders.

    Is there a hot key or some sort of toggle to stop that happening? I don't always want to build in grids, and frequently they look more interesting or visually pleasing if they are rotated differently.

    Any ideas?

    submitted by /u/Koppenflak
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    Upgrading lower tier houses not possible

    Posted: 12 Feb 2021 02:56 PM PST

    So I have this island full of engineers, exclusively engineers, nothing else. I would like to add a few more engineer houses, maybe 5 or 6, so I build a few more residences. I can't upgrade them though because since I don't have any other farmer residence my tier population is too low to qualify for the goods. So in order to get my few engineer houses I need to build a whole farmer village, and then an even bigger workers village and then even bigger artisan town.

    I think this changed with the Enbesa update. before that you qualified for all goods if you had higher tier residents and could thus upgrade. Is this a bug or intentional? If it is a bug, please, please fix it. And if it's a feature: Why!? Oh, why!? This is terribly annoying, please change it back to how it was before! This is terribly cruel to anybody with even mild ocd when you discover a spot where you could fit in another higher residence but then have to go through the whole upgrade and grow process again.

    submitted by /u/Pace1561
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