Anno A cool summer evening at the plaza |
- A cool summer evening at the plaza
- don't forget to empty your pockets when riding the high flyer.
- What do you think about the dawn of my Crown falls?
- Imperial Palace with Christmas Market and World Fair at night
- Barcelona looks kinda familiar
- [New Horizons] Introducting the last new military unit: The Destroyer
- Salvager as Expedition Ship
- Anno 1800 - Economic Strategy - Where to go first?
- I play anno 1503 on windows 10 and the second lowest resolution but every time a cutscene comes my screen glitches
- “You’re tying the knot? Neverrrrrr, har har!”
- Tips?
- La Fortune's "To the Roots"
- How long do trade routes take? Anno 1800
- Spice it up update for the new ship?
- Tiny Mods I Want to See
- cape trelawney and ai
- Proud Savannah opens on the Scholar island...to help the guys feel at home :D
- Land Of Lions Expedition Choices
- Docklands question
- Ideas
A cool summer evening at the plaza Posted: 15 Mar 2021 06:19 AM PDT
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don't forget to empty your pockets when riding the high flyer. Posted: 15 Mar 2021 06:37 AM PDT
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What do you think about the dawn of my Crown falls? Posted: 15 Mar 2021 08:51 AM PDT
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Imperial Palace with Christmas Market and World Fair at night Posted: 14 Mar 2021 04:15 PM PDT
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Barcelona looks kinda familiar Posted: 14 Mar 2021 07:57 PM PDT
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[New Horizons] Introducting the last new military unit: The Destroyer Posted: 15 Mar 2021 10:00 AM PDT
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Posted: 15 Mar 2021 03:52 AM PDT Whats your opinion in using the Salvager for expeditions. I tried it with 2 expeditions and it worked quite well. I like it because it has 6 storage space and 3 ship slots. Thats more than any ship i can obtain right now. [link] [comments] | ||
Anno 1800 - Economic Strategy - Where to go first? Posted: 15 Mar 2021 06:37 AM PDT Hi. What is considered financially and economically the best strategy after departing the Old World? In other words, which order do you go in? For me (in campaign) is this the way: Old World -> CapeT -> New World -> Enbesa -> Arctic Any other opinions? Thank you. [link] [comments] | ||
Posted: 15 Mar 2021 10:12 AM PDT So I've lost about an hour of progress on my current game, because when a cutscene comes on the screen it glitches out and stuff turns purple and the io glitches somewhere and is invisible etc, is there a quick save key or a way I can fix this f-ing bug? Haven't been this angry and frustrated in months [link] [comments] | ||
“You’re tying the knot? Neverrrrrr, har har!” Posted: 15 Mar 2021 06:59 AM PDT | ||
Posted: 15 Mar 2021 08:51 AM PDT Ok so i bought the game a couple of months ago, played for ~10 hours and then left it alone until docklands came because i kept going bankrupt. So basically does anyone have any tips on how to improve my money, or run my city more efficiently? I have all the dlc except the ornaments and city lights pack if that helps. Thank in advance! [link] [comments] | ||
Posted: 15 Mar 2021 11:40 AM PDT Any one know where to find all the stages of La Fortune's "To the Roots" quest chain. I've searched multiple ways and still can't find it. Maybe you could share what you know about it. I remember a minor battle, but not sure. Thanks [link] [comments] | ||
How long do trade routes take? Anno 1800 Posted: 15 Mar 2021 04:13 AM PDT Hey guys, so I'm trying to supply rum and new world stuff to my old world islands, but I'm not quite sure how to set up trade routes so that all islands are supplied well. E.G.: I have 3 old world islands with different amounts of population. But I have only 1 New World Island where I produce rum. I know that I theoretically produce enough rum (I'm using a calculator :P) but some islands are always without rum. That is because, ship 1 takes too much rum, ships 2 and 3 don't get enough, because the island isn't producing new rum fast enough. Island 1 ends up with a huge surplus of rum, while islands 2 and 3 always struggle. Now, I know how much t/min of rum each island consumes. So if I could check how long a trade route actually takes to come back from the new world, I could then alter the trade routes accordingly. Let's say an island needs 2t/min, and the trade route needs ten minutes, I would therefore only need to transport 20 tons of rum on that ship (maybe 25-30 to have a backup). So, is there any way to know how long trade routes trade? And if not, what's your way of keeping all your islands adequately supplied? [link] [comments] | ||
Spice it up update for the new ship? Posted: 15 Mar 2021 04:37 AM PDT Hello, i checked the cargo mod for ships and there is no update for the reefer. Does anyone know when it will be updated or the id for the new ship so i can do it myself? Thank you [link] [comments] | ||
Posted: 15 Mar 2021 03:56 AM PDT I think these mods should be very achievable.
Okay, maybe the last one isn't so tiny, but the first two are. [link] [comments] | ||
Posted: 15 Mar 2021 03:41 AM PDT I am building crown falls but nps are not settling in the islands around it and the map feels a bit empty. Is there a certain condition that will make them settle there? They ask for permission but not for islands in cape trelawney [link] [comments] | ||
Proud Savannah opens on the Scholar island...to help the guys feel at home :D Posted: 14 Mar 2021 06:33 PM PDT
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Land Of Lions Expedition Choices Posted: 14 Mar 2021 11:26 PM PDT So what impact do the choices I make during the expedition have? I see, unlike other expeditions, there are ports to stop at, what impact do the choices I make at each port have on the game? [link] [comments] | ||
Posted: 14 Mar 2021 01:49 PM PDT Hi guys, I've been working on the docklands area and I'm trying to build a nice pier with trees and benches, but if I build the quay more than one tile thick it puts crates everywhere, which ruins the aesthetic I'm going for. Is there a way to remove the crates or preferably just build without them? I've been searching everywhere with no luck. [link] [comments] | ||
Posted: 14 Mar 2021 04:10 PM PDT Anyone have any good advice I'm still pretty new and looks for good base designs and things like that [link] [comments] |
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